The zs2 file format

File structure

Compression

zs2 files are gzip-compressed binary files. The first step to decoding a file is to unpack the zs2 file with a utility program such as gunzip or 7-zip, or opening the file using the Python module gzip. This results in a binary data stream.

gzip compression

data stream

Data stream structure

The data stream starts with a header signature and is followed by chunks. A typical zs2 file contains over 100,000 chunks.

Header (4 bytes)

Chunk 1

Chunk 2

Chunk n

Byte order

The byte order of the binary file is little-endian. For example, a 32-bit representation of the integer value 1 in the data stream would be 0x01 0x00 0x00 0x00.

Chunks

Chunks contain information on data stream structure, metadata or data.

There are two different chunk formats. One format is used by the “End-of-Section” chunk, the other format is used by all other chunks. The latter has the following structure: an ASCII-encoded name of the chunk type, starting with one byte length giving the length of the name in bytes (Section ASCII strings), followed by the data type of the particular chunk (Section Data type codes) and actual chunk data. In contrast, the End-of-Section chunk is simply a single byte of value 0xFF. Both chunk structures can be discriminated between because chunk type names do not start with 0xFF.

The following chunk structures are possible:

Chunk type name

Data type code

Chunk data

ASCII-encoded, at least 2 bytes

1 byte

1 or more bytes

or, for the “End-of-Section” chunk,

End of Section

0xFF

The total length of the chunk can be anywhere from 1 byte upward. In particular, the total chunk length is generally not a multiple of 2 or 4 bytes.

Note

Less than 5% of the existing chunk types have no data type.

An example of a chunk with chunk type name ID would be:

Chunk type name

Data type

Chunk data

Length

Name

2

I

D

0x66

48154

1

2

3

4

5

6

0x02

0x49

0x44

0x66

0x1A

0xBC

Chunk type naming

Chunk type names are Pascal ShortString-style ASCII strings defined in Section ASCII strings. Chunk types names are chosen to be readable ASCII text, comprising mostly of underscore (_), digits 0 to 9, and English letters A to Z and a to z. Very few chunk type names include other characters. The chunk type name length is limited to 254 characters since an indicated length of 255 (0xFF) represents an “End-of-Section” chunk. Also, chunk type names of length 0 (0x00) do not exist.

The three chunk types Key, Elem, and Val represent list items. Digits are used at the end of chunk type names to enumerate the list items. Within each list, numbers are consecutive in decimal format, starting with zero. For example, the list element Elem0 will be followed by Elem1. Elem9 will be followed by Elem10 etc. If a list has only one entry, the number will be zero (e.g. Key0).

Note

By convention, most chunk type names start with a capital letter A to Z and use CamelCase spelling for compound words (i.e., approximately 95% of all chunk type names). Names are derived from either English or German language. The shortest chunk type names are x, y, X, and Y. The longest chunk type name is AssignmentBetweenOrganizationDataAndTestProgramParamIds at 55 characters.

Chunk type names with special characters are rare. Those names may start with nt&)m_ prepended to a common CamelCase name, e.g. nt&)m_CompressionType.

Order of chunks

The order of some chunks is significant as they can establish a partitioning into sections (chunks of data type 0xDD start a section that corresponding “End-of-Section” chunks end), chunk lists (starting with the Count chunk), or key-value assignment (Key chunks immerdiately preceeding an Elem chunk). Beyond that, chunk order seems to be free but follows predictable, machine-generated patterns.

Note

The actual degree of flexibility in chunk ordering is defined by the implementation of the textXpert II and testXpert III parsers, which is not known.

End-of-Section chunks

“End-of-Section” chunks contain only one byte, 0xFF. They can be discriminated from regular chunks in that chunk type names of length 255 (0xFF) do not exist. End-of-Section chunks terminate the most recent section started by a 0xDD chunk.

End of data stream

The end of the data stream is marked by the “End-of-Section” chunk that terminates the root section of the data stream (the first chunk in the data stream is of type 0xDD).

Data type codes

The 1-byte data type code determines type and, in most cases, the length of the chunk data section in bytes. A chunk type may appear with different data codes throughout the data stream. The following type codes exist:

Data type code

Length of chunk data

Type of data

0x00

at least 4

Unicode string [2] [4]

0x11

4

Integer [1]

0x22

4

Unsigned integer: value

0x33

4

Signed integer: coordinates

0x44

4

Unsigned integer: flag, color code

0x55

2

Integer [1]

0x66

2

Integer [1]

0x88

1

Unsigned byte: type code

0x99

1

Boolean: 0=False, 1=True

0xAA

at least 4

Unicode string [2]

0xBB

4

Single precision floating point number

0xCC

8

Double precision floating point number

0xDD

at least 1

Document section start [3]

0xEE

at least 6

List of data [2]

Data types 0x77 and 0xFF do not appear.

Chunk data

Data values

The chunk data section of all data types except 0x00, 0xAA, 0xDD, and 0xEE contains one numerical or boolean value.

In multi-byte data sections, data are arranged LSB to MSB and interpreted according to the table on data type codes.

Data structures

All variable-length structures are stored following a common pattern. There are three types of variable-length data structures,

  • ASCII strings,

  • lists, and

  • unicode strings.

Each of them is preceeded by the length of the structure in multiples of the units they contain. For example, unicode strings will be preceeded by the number of logical characters rather than bytes, and lists will be preceeded by the number of entries in the list. (List entries are either numbers, strings, or n-tuples.) As a result, empty lists and empty strings are represented by a length indicator of 0.

ASCII strings

ASCII-encoded strings are not intended to be printed to the user but help stucture the document. They appear at two places: the chunk type name, and the section descriptor in chunks of data type 0xDD.

ASCII string

Length

Characters

0

1

n

n

first

last

Chunk type names are at least one character in length while empty ASCII strings may appear as section descriptors.

Empty ASCII string

Length

Characters

0

0x00

Lists of data

Chunk data of variable length are always encoded in a particular lists format. Lists start with an indication of the number of items in the list. This list length is encoded as 4-byte integer and may be 0 if no list items follow. Bit 31 of the list length is 0 as this bit is used as a marker for strings. Hence, lists can have up to 2,147,483,647 entries. The list length parameter is followed by exactly the number of list items specified. All list items have the same data type. List items may be n-tuples with constituents comprising different data types.

Example of an empty list:

Number of items in the list

0

1

2

3

4

0x00

0x00

0x00

0x00

Example of a list containing 2 single-precision floating point numbers, 10.1 and 1.0:

Number of items in the list

Single-precision float

Single-precision float

2

10.1

1.0

1

2

3

4

5

6

7

8

9

10

11

12

0x02

0x00

0x00

0x00

0x9A

0x99

0x21

0x41

0x00

0x00

0x80

0x3F

Example of a list of 2 tuples that combine a 4-byte integer with a single-precision floating point number, (1, 10.1) and (2, 1.0):

Number of items

Tuple 1

Tuple 2

2

1

10.1

2

1.0

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

19

20

0x02

0x00

0x00

0x00

0x01

0x00

0x00

0x00

0x9A

0x99

0x21

0x41

0x02

0x00

0x00

0x00

0x00

0x00

0x80

0x3F

Unicode strings

All characters and strings intended to de displayed to humans are encoded in unicode UCS-2/UTF-16 format. Each character unit is two 2 bytes long. Strings are lists 2-byte long elements with bit 31 of the list length set to 1 (“bit-31 marker”).

For example, the Norwegian interjection Skål would be represented as

String length with bit-31 marker

S

k

å

l

1

2

3

4

5

6

7

8

9

10

11

12

0x04

0x00

0x00

0x80

0x53

0x00

0x6B

0x00

0xE5

0x00

0x6C

0x00

Data types 0x00 and 0xAA

Chunk data of chunks with data type 0x00 and 0xAA contain exactly one unicode string (see Section Lists of data). For example, data type code and chunk data of the string “Hi” would be:

Data type

Chunk Data

String length with bit-31 marker

H

i

0

1

2

3

4

5

6

7

8

0xAA

0x02

0x00

0x00

0x80

0x48

0x00

0x69

0x00

Data type 0xDD

Chunks of type 0xDD start a structural section that is ended by a corresponding End-of-Section chunk. The chunk data contain exactly one ASCII-encoded string that serves as a section descriptor. For example, data type code and section desciptor “Hi” would be:

Data

type

Chunk data

Length

H

i

0

1

2

3

0xDD

0x02

0x48

0x69

Without section descriptor, data type code and chunk data would be:

Data type

Chunk data

Length

0

1

0xDD

0x00

Data type 0xEE

Chunk data of type 0xEE contain one list. The chunk data start with a 2-byte long header that specifies the type of data in the array, followed by a list as defined in Section Lists of data.

There are at least five different list data types defined as part of data type 0xEE, which are 0x0000, 0x0004, 0x0005, 0x0011, and 0x0016.

Data type

Sub-type

Byte-length of elements

Type of list elements

0xEE

0x0000

n/a

n/a: empty list

0xEE

0x0004

4

single-precision floating point

0xEE

0x0005

8

double-precision floating point

0xEE

0x0011

1

bytes of structured data record

0xEE

0x0016

4

integer or boolean

The byte-list of sub-type 0x0011 is a wrapper for a mixed-type data record whose interpretation depends on the chunk type (see Section Chunk type-specific data structures). This sub-type is used by the ZIMT script for measurement parameters and settings, and to store the event audit log.

Sub-types 0x0004 and 0x0005 are used to store measurement time series recorded by the testing machine.

Placeholder lists have sub-type 0x0000, followed by an empty list.

Sub-type 0x0016 seems to be used only to hold boolean values, with 0x00000000 and 0x00000001 representing False and True, respectively.

For example, data type code and chunk data of a list of sub-type 0x0016, representing a list with one integer element of value 0x12345678, would be:

Data type

Chunk Data

Sub-type

Number of list entries

List element

0

1

2

3

4

5

6

7

8

9

10

0xEE

0x16

0x00

0x01

0x00

0x00

0x00

0x78

0x56

0x34

0x12

Chunk lists

Chunk lists are elements of the document structure. They consist of a chunk of type Count specifying the number of items in the chunk list, followed by a succession of exactly that number of list items. Chunk lists can be nested.

The three chunk types Key, Elem, and Val represent list items. They end always on an ordinal number in decimal representation (see Section Chunk type naming), i.e., 0 in the example in the table:

Chunk type name

Use

Key0

Singular list item with information stored in chunk data of Key0. This chunk may immediately preceede an Elem chunk of the same enumeration (i.e., Elem0 in this case).

Elem0

Singular list item with information stored in chunk data of Elem0, or marker of the beginning of a list item with information stored in subsequent chunks (data type 0xDD).

Val0

Singular list item, information is stored in chunk data of Val0.

The Count chunk is preceeded by a structural chunk of data type 0xDD that indicates the type of content or purpose of the list. That preceeding chunk type does not need to be unique in the data stream.