The zs2 file format
File structure
Compression
zs2 files are gzip-compressed binary files. The first step to
decoding a file is to unpack the zs2 file with a utility program
such as gunzip or 7-zip, or opening the file using the
Python module gzip. This results in a binary data stream.
gzip compression |
||
data stream |
||
Data stream structure
The data stream starts with a header signature and
is followed by chunks.
A typical zs2 file contains over 100,000 chunks.
Header (4 bytes)
Chunk 1
Chunk 2
…
Chunk n
Byte order
The byte order of the binary file is little-endian. For
example, a 32-bit representation of the integer value 1
in the data stream would be 0x01 0x00 0x00 0x00.
Header
The binary file starts with the 4-byte signature 0xAF 0xBE 0xAD 0xDE,
i.e. 0xDEADBEAF in hexadecimal or 3735928495 in decimal.
Offset 0
Offset 1
Offset 2
Offset 3
0xAF
0xBE
0xAD
0xDE
This signature is followed immediately by the first chunk.
Chunks
Chunks contain information on data stream structure, metadata or data.
There are two different chunk formats. One format is used by the
“End-of-Section” chunk, the other format is used by all other chunks.
The latter has the following structure:
an ASCII-encoded name of the chunk type, starting
with one byte length giving the length of the name
in bytes (Section ASCII strings),
followed by the data type of the particular
chunk (Section Data type codes) and actual chunk
data. In contrast, the End-of-Section chunk is simply
a single byte of value 0xFF. Both chunk structures
can be discriminated between because chunk type names
do not start with 0xFF.
The following chunk structures are possible:
Chunk type name
Data type code
Chunk data
ASCII-encoded, at least 2 bytes
1 byte
1 or more bytes
or, for the “End-of-Section” chunk,
End of Section
0xFF
The total length of the chunk can be anywhere from 1 byte upward. In particular, the total chunk length is generally not a multiple of 2 or 4 bytes.
Note
Less than 5% of the existing chunk types have no data type.
An example of a chunk with chunk type name ID would be:
Chunk type name
Data type
Chunk data
Length
Name
2
I
D
0x66
481541
2
3
4
5
6
0x02
0x49
0x44
0x66
0x1A
0xBC
Chunk type naming
Chunk type names are Pascal ShortString-style ASCII strings defined in
Section ASCII strings.
Chunk types names are chosen to be readable ASCII text,
comprising mostly of underscore (_),
digits 0 to 9, and English letters A to Z and a to z.
Very few chunk type names include other characters.
The chunk type name length is limited to 254 characters since an indicated length of
255 (0xFF) represents an “End-of-Section” chunk.
Also, chunk type names of length 0 (0x00) do not exist.
The three chunk types Key, Elem, and Val represent list items.
Digits are used at the end of chunk type names to enumerate the list items.
Within each list, numbers are consecutive in decimal format,
starting with zero.
For example, the list element Elem0 will be followed by Elem1.
Elem9 will be followed by Elem10 etc.
If a list has only one entry, the number will be zero (e.g. Key0).
Note
By convention, most chunk type names start with a capital letter
A to Z and use CamelCase spelling for compound words
(i.e., approximately 95% of all chunk type names).
Names are derived from either English or German language.
The shortest chunk type names are x, y, X, and Y.
The longest chunk type name is
AssignmentBetweenOrganizationDataAndTestProgramParamIds
at 55 characters.
Chunk type names with special characters are rare. Those names may start with
nt&)m_prepended to a common CamelCase name, e.g.nt&)m_CompressionType.
Order of chunks
The order of some chunks is significant as they can establish
a partitioning into sections (chunks of data type 0xDD start
a section that corresponding “End-of-Section” chunks end), chunk
lists (starting with the Count chunk), or key-value assignment
(Key chunks immerdiately preceeding an Elem chunk).
Beyond that, chunk order seems to be free but follows predictable,
machine-generated patterns.
Note
The actual degree of flexibility in chunk ordering is defined
by the implementation of the textXpert II and
testXpert III parsers, which is not known.
End-of-Section chunks
“End-of-Section” chunks contain only one byte, 0xFF.
They can be discriminated from regular chunks in that chunk type names
of length 255 (0xFF) do not exist.
End-of-Section chunks terminate the most recent section started
by a 0xDD chunk.
End of data stream
The end of the data stream is marked by the “End-of-Section” chunk that
terminates the root section of the data stream (the first chunk in the
data stream is of type 0xDD).
Data type codes
The 1-byte data type code determines type and, in most cases, the length of the chunk data section in bytes. A chunk type may appear with different data codes throughout the data stream. The following type codes exist:
Data type code
Length of chunk data
Type of data
0x00at least 4
0x114
Integer [1]
0x224
Unsigned integer: value
0x334
Signed integer: coordinates
0x444
Unsigned integer: flag, color code
0x552
Integer [1]
0x662
Integer [1]
0x881
Unsigned byte: type code
0x991
Boolean:
0=False,1=True
0xAAat least 4
Unicode string [2]
0xBB4
Single precision floating point number
0xCC8
Double precision floating point number
0xDDat least 1
Document section start [3]
0xEEat least 6
List of data [2]
Data types 0x77 and 0xFF do not appear.
Chunk data
Data values
The chunk data section of all data types except 0x00, 0xAA,
0xDD, and 0xEE contains one numerical or boolean value.
In multi-byte data sections, data are arranged LSB to MSB
and interpreted according to the table on data type codes.
Data structures
All variable-length structures are stored following a common pattern. There are three types of variable-length data structures,
ASCII strings,
lists, and
unicode strings.
Each of them is preceeded by the length of the structure in multiples
of the units they contain.
For example, unicode strings will be preceeded by the number of logical
characters rather than bytes, and lists will be preceeded by the number
of entries in the list. (List entries are either numbers, strings, or
n-tuples.) As a result, empty lists and empty strings are represented
by a length indicator of 0.
ASCII strings
ASCII-encoded strings are not intended to be printed to the user but help
stucture the document. They appear at two places: the chunk type name,
and the section descriptor in chunks of data type 0xDD.
ASCII string
Length
Characters
0
1
…
n
n
first
…
last
Chunk type names are at least one character in length while empty ASCII strings may appear as section descriptors.
Empty ASCII string
Length
Characters
0
0x00
Lists of data
Chunk data of variable length are always encoded in a particular lists
format.
Lists start with an indication of the number of items in the list.
This list length is encoded as 4-byte integer and may be 0 if no
list items follow. Bit 31 of the list length is 0 as this bit is
used as a marker for strings. Hence, lists can have up to
2,147,483,647 entries.
The list length parameter is followed by exactly the number of list
items specified.
All list items have the same data type.
List items may be n-tuples with constituents comprising different
data types.
Example of an empty list:
Number of items in the list
01
2
3
4
0x00
0x00
0x00
0x00
Example of a list containing 2 single-precision floating point numbers,
10.1 and 1.0:
Number of items in the list
Single-precision float
Single-precision float
2
10.1
1.01
2
3
4
5
6
7
8
9
10
11
12
0x02
0x00
0x00
0x00
0x9A
0x99
0x21
0x41
0x00
0x00
0x80
0x3F
Example of a list of 2 tuples that combine a 4-byte integer with a single-precision floating point number,
(1, 10.1) and (2, 1.0):
Number of items
Tuple 1
Tuple 2
2
1
10.1
2
1.01
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
0x02
0x00
0x00
0x00
0x01
0x00
0x00
0x00
0x9A
0x99
0x21
0x41
0x02
0x00
0x00
0x00
0x00
0x00
0x80
0x3F
Unicode strings
All characters and strings intended to de displayed to humans
are encoded in unicode UCS-2/UTF-16 format.
Each character unit is two 2 bytes long.
Strings are lists 2-byte long elements with
bit 31 of the list length set to 1 (“bit-31 marker”).
For example, the Norwegian interjection Skål would be represented as
String length with bit-31 marker
S
k
å
l
1
2
3
4
5
6
7
8
9
10
11
12
0x04
0x00
0x00
0x80
0x53
0x00
0x6B
0x00
0xE5
0x00
0x6C
0x00
Data types 0x00 and 0xAA
Chunk data of chunks with data type 0x00 and 0xAA contain exactly
one unicode string (see Section Lists of data).
For example, data type code and chunk data of the string “Hi” would be:
Data type
Chunk Data
String length with bit-31 marker
H
i
0
1
2
3
4
5
6
7
8
0xAA
0x02
0x00
0x00
0x80
0x48
0x00
0x69
0x00
Data type 0xDD
Chunks of type 0xDD start a structural section that is ended by
a corresponding End-of-Section chunk. The chunk data contain exactly
one ASCII-encoded string that serves as a section descriptor. For example,
data type code and section desciptor “Hi” would be:
Data
type
Chunk data
Length
H
i
0
1
2
3
0xDD
0x02
0x48
0x69
Without section descriptor, data type code and chunk data would be:
Data type
Chunk data
Length
0
1
0xDD
0x00
Data type 0xEE
Chunk data of type 0xEE contain one list. The chunk data
start with a 2-byte long header that specifies the type of data in
the array, followed by a list as defined in
Section Lists of data.
There are at least five different list data types defined as part of
data type 0xEE, which are 0x0000,
0x0004, 0x0005, 0x0011, and 0x0016.
Data type
Sub-type
Byte-length of elements
Type of list elements
0xEE
0x0000n/a
n/a: empty list
0xEE
0x00044
single-precision floating point
0xEE
0x00058
double-precision floating point
0xEE
0x00111
bytes of structured data record
0xEE
0x00164
integer or boolean
The byte-list of sub-type 0x0011 is a wrapper for a mixed-type
data record whose interpretation depends on the chunk type
(see Section Chunk type-specific data structures).
This sub-type is used by the ZIMT script for measurement parameters
and settings, and to store the event audit log.
Sub-types 0x0004 and 0x0005 are used to store measurement time series recorded by
the testing machine.
Placeholder lists have sub-type 0x0000, followed by an empty list.
Sub-type 0x0016 seems to be used only to hold boolean values, with
0x00000000 and 0x00000001 representing False and True,
respectively.
For example, data type code and chunk data of a list of sub-type 0x0016,
representing a list with one integer element of value 0x12345678,
would be:
Data type
Chunk Data
Sub-type
Number of list entries
List element
0
1
2
3
4
5
6
7
8
9
10
0xEE
0x16
0x00
0x01
0x00
0x00
0x00
0x78
0x56
0x34
0x12
Chunk lists
Chunk lists are elements of the document structure. They consist of a
chunk of type Count specifying the number of items in the chunk list,
followed by a succession of exactly that number of list items.
Chunk lists can be nested.
The three chunk types Key, Elem, and Val represent list items.
They end always on an ordinal number in decimal representation (see
Section Chunk type naming), i.e., 0 in the example in the table:
Chunk type name
Use
Key0Singular list item with information stored in chunk data of
Key0. This chunk may immediately preceede anElemchunk of the same enumeration (i.e.,Elem0in this case).
Elem0Singular list item with information stored in chunk data of
Elem0, or marker of the beginning of a list item with information stored in subsequent chunks (data type0xDD).
Val0Singular list item, information is stored in chunk data of
Val0.
The Count chunk is preceeded by a structural chunk of data type
0xDD that indicates the type of content or purpose of the list.
That preceeding chunk type does not need to be unique in the data stream.